
Skill points apply to the more traditional skill trees, where you can unlock new abilities and perks. These hero points are separate from the skill points that you'll also earn throughout the game. "And those all speak to different things like a melee attribute or a spell attribute or a skill cool-down attribute-it's like a character sheet."Īccording to Cox, you'll be able to put hero points into your strength, dexterity, intelligence, wisdom, constitution, and attunement. "You also have hero points to spend as well in very classic attributes," Cox said. Your ability to shape your character doesn't end there-there's more to do beyond the skills you'll unlock via your primary and secondary classes. So you'll still have to stick with your primary class, but you can try a different secondary." Wonderlands has a more detailed character creator than Borderlands. "But once you beat the plot, you will be able to go back and respec your secondary class. "You'll choose your primary class and then later in the main story, you will be able to slot a secondary class and mix and match those two classes and skill trees-that's your character for the campaign," Cox added. You have the option of taking two completely different skill sets and putting them together, which is a very tabletop RPG concept. She did not yet want to confirm that either class (or anything like them) would be in Wonderlands, but in terms of what players will be able to expect, that's the idea. When I asked how that would work-using the hypothetical of a player combining Borderlands 2's Gunzerker with Borderlands 3's Siren as a possible example-Belmore confirmed I was on the right track. The ability to multiclass will, supposedly, allow for players to put together some bizarre but powerful combinations. Each character class will have abilities that our fans are accustomed to seeing, and deeper into the game, you'll be able to have the option to multiclass." "One is the aesthetic piece where you can choose what you look like, and then there's the character classes. "There's two different aspects of our character creation," Belmore said.
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Wonderlands will have six distinct classes to choose from, each with their own unique skill tree-developer Gearbox Software will share more specific details about each one at a later date. This philosophy extends into the skill trees. "We want you to be able to express your visuals and your play style, the way that you want," Cox said. That means there are no character-specific items in Wonderlands, either. Tiny Tina's Wonderlands creative director Matt Cox added that the character creator is completely separate from your abilities and skills. Not even every feature is humanoid-you can have shark fins on your head or look like an orc." We don't really tie the player into any one thing. You could look and sound however you want within those sets of choices.

"You get to choose your own voice and some other fun stuff that we can't quite dive into yet, but it goes into even your character's personality, not just aesthetics, and it's all independent. "Your voice, your appearance, all of that is independent," Tiny Tina's Wonderlands senior producer Kayla Belmore told GameSpot. Now Playing: Tiny Tina's Wonderlands Gameplay Trailer | PlayStation Showcase 2021

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